Earthworm Jim can be really rewarding when you do things right and when you pay attention to the game's quirky details. But you'll also be racing through space and piloting a fragile submarine. ![]() At its core, Earthworm Jim is all about running, gunning, swinging across ropes, and fighting crazy bosses. If you've never played Earthworm Jim before, it's a surreal experience to say the least and one that will frustrate you even on the normal difficulty level (which is below the difficulty labeled "Original"). What follows is some of the most unusual, disjointed 2D platforming you'll ever experience. With these newfound powers, Jim travels the galaxy with the hope of rescuing a lovely princess and generally saving the day. The story of Earthworm Jim is almost non-existent, but it goes something like this: an everyday earthworm named Jim was minding his own business when all of a sudden a space suit of immense power falls from the sky and lands on him, giving him incredible strength and access to a rockin' handgun. ![]() What I didn't remember is some of the odd control issues that keep Earthworm Jim from being as intuitive a platformer as its modern day peers. After playing the latest remake of the classic platformer titled Earthworm Jim HD and then hopping over to the DSiWare downloadable sporting the original name, I remembered why I was so weirded out in the first place. As it turns out, Little Ryan was totally right: Earthworm Jim is still bizarre.
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